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- \section{Product}
- \label{sec:product}
- \salespoint{} is intended as framework for point-of-sale applications.
- The items for sale are called ``products'' and represented by instances of classes who implement the \code{Product} interface.
- A general overview of the \salespoint{} products subsystem is given in Figure \ref{product_overview}.
- To represent different kinds of products, \code{PersistentProduct} can be sub-classed; see Section \ref{jpa-types} for more information.
- \code{PersistentProduct}s are aggregated by \code{PersistentCatalog} (see Section \ref{sec:catalog}).
- \begin{figure}
- \centering
- \includegraphics[width=1.0\textwidth]{images/Product_Overview.eps}
- \label{product_overview}
- \caption{Product - Class Overview}
- \end{figure}
- \code{Product}s are supposed to be an abstraction, like an item on display or a picture in a catalog.
- \code{ProductInstance}s are used to represent the actual item you get, when you a buy a product.
- \code{Product}s are identified using a \code{ProductIndentifier}, whereas \code{ProductInstance}s are identified by a \code{SerialNumber}.
- \code{ProductInstance}s can be thought of as identifiable instances of a certain product, which are identical apart from their \code{SerialNumber}.
- \\
- To conviently handle products, which are essentially the same but differ in certain aspects, such as color or size \salespoint{} has the concept of a \code{ProductFeature}.
- \code{ProductFeature}s are specified by a \code{featureType}, for example color or size, and a corresponding \code{value}, for example ``black'' or ``blue'' for the feature ``color''.
- Additionally a \code{ProductFeature} may reference a \code{Money} object, to describe an increase or decrease in price of a \code{Product}, if it has a certain \code{ProductFeature}.
- Alternatively, a change in price can be expressed as a percentage of the price of the \code{Product}.
- An example: A class \code{Shoe} extends \code{PersistentProduct} and has a \code{Set<ProductFeature>} containg the values 36, 37, 38, 39, 40, 41, 42, 43, 44, 45 of the \code{productType} ``size''.
- The set of \code{ProductFeature}s declared in \code{PersistentProduct} defines, which \code{ProductFeature}s can be aggregated by the corresponding \code{ProductInstance}.
- An instance of \code{Shoe} represents a specific model a vendor might have.
- Additionally, a class \code{ShoeInstance} may sub-class \code{PersistentProductInstance}.
- An instance of \code{ShoeInstance} represents a specific pair of shoes.
- \code{ProductInstance} also aggregates \code{ProductFeature}s, but in contrast to \code{Product} exactly one \code{ProductFeature} is allowed for any \code{featureType}.
- In other words: a shoe has a size - exactly one size.
- \\
- %\subsection{\code{ServiceType} - Realizing Services}
- %The interface \code{ServiceType} is implemented by the class \code{PersistentServiceType}. With this class you can realize services in your implementation, which represents a process
- %or activity that is offered for sale, for example a haircut on a barber shop or a driving lesson on a driving school.\\
- %Every \code{PersistentServiceType} has a name and a price and can contains a start time and an end time. Between these dates the \code{PersistentServiceType} can be executed. If these dates
- %don't exist, the \code{PersistentServiceType} always is offered.
- %\subsection{\code{Service} - Representing ServiceTypes}
- %The interface \code{Service} is implemented by \code{PersistentService}, which represents one specified \code{PersistentServiceType}. The \code{PersistentService} has a
- %start time and an end time like its \code{PersistentServiceType}. The start time must be after the start time of \code{PersistentServiceType} and before the end time of
- %\code{PersistentService}. The end time must be before the end time of \code{PersistentServiceType}.\\
- %Otherwise it will be thrown exceptions:
- %\begin{itemize}
- %\item \code{IllegalArgumentException}: If the \code{Service} end before it starts.
- %\item \code{IllegalArgumentException}: If the \code{Service} begin before the period of \code{ServiceType} has begun.
- %\item \code{IllegalArgumentException}: If the \code{ServiceType} end after the period of \code{ServiceType} was finished.
- %\end{itemize}
- %Also you can canceled the \code{PersistentService} with the method \code{public void cancelServiceInstance()} and so the end time is now and you can get the
- %\code{ServiceDeliveryStatus} of the \code{PersistentService} at every time.
- %
- %\subsection{\code{ServiceDeliveryStatus}}
- %The \code{ServiceDeliverystatus} is an enumeration with follow attributes:
- %\begin{itemize}
- %\item \code{SCHEDULED}: If the start of the \code{Service} is in the future.
- %\item \code{EXECUTING}: If the \code{Service} is executing now.
- %\item \code{CANCELED}: If the \code{Service} was canceled.
- %\item \code{COMPLETED}: If the \code{Service} is completed, so the end of the \code{Service} is in the past and it wasn't canceled.
- %\end{itemize}
- %TODO collapse Product with MeasuredProduct and be done with it.
- Not all items might by sold by number.
- Other units, such as litres, kilo grams, or meters are conceivable.
- To accomodate for the sell of such items, the \code{MeasuredProduct} interface was created.
- %TODO why has a catalog an amount?
- Implemented by \code{PersistentMeasuredProduct}, a \code{MeasuredProduct} is specified by a name, price and quantity available.
- %remove the stupid price shit. nobody needs it anyway.
- When an amount from a \code{MeasuredProduct} is removed or added, the \code{price} attribute is automatically modified to represent the total monetary value of the \code{MeasuredProduct}.
- The \code{getUnitPrice()} method can be used to access the price of a single unit.
- \code{MeasuredProduct}s bought by customers are represented by classes implementing the \code{MeasuredProductInstance} interface.
- An instance of a \code{MeasuredProductInstance} stands for a certain amount of a product.
- %TODO rename methods, clean shit up.
- When instanciating an object of a class implementing \code{MeasuredProductInstance}, the corresponding \code{MeasuredProduct} has to be known.
- Furthermore, the amount of the product represented by the new instance of \code{MeasuredProductInstance} is removed from the \code{MeasuredProduct} instance.
- %TODO do not throw exception from ctors vs early fail
- If an instance is to be created, which would remove a higher quantity than is available in the \code{MeasuredProduct}, the instantiation fails with an exception.
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